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The Academy membership votes after the Peer Panels have narrowed down the submitted titles to a maximum of five finalists per category. The full D.I.C.E. Awards rules and procedures are published annually and can be found here.

 

Who is Qualified to Vote?


Academy active Creative/Technical, Business, and Affiliate members are qualified to vote in all genre categories and in the following categories:

  • Game of the Year
  • Immersive Reality Game of the Year
  • Mobile Game of the Year
  • Online Game of the Year
  • Outstanding Achievement for an Independent Game

Creative/Technical members of the Academy may also vote on craft categories related to their expertise. The Academy believes strongly that to maintain the credibility of the awards; craft categories should only be voted on by those who take an active, creative role in making games.

 

Procedure for Creative/Technical Members


Before the elections, the Academy sends each active Creative/Technical member a password and link to the voting website. When logging on to the website, these members will be asked to pick a field which best describes their expertise. Their choice will determine the categories in which they will be allowed to vote:

Game Designers & Producers 

Artists, Animators & Programmers

Audio Designers & Musicians

Outstanding Achievement in Story
Outstanding Achievement in Character
Outstanding Achievement in Audio Design
Outstanding Achievement in Game Direction
Outstanding Achievement in Game Design

 

Outstanding Achievement in Art Direction
Outstanding Achievement in Animation
Outstanding Achievement in Character
Outstanding Technical Achievement

 

Outstanding Achievement in Audio Design
Outstanding Achievement in Original Musical Composition
Outstanding Achievement in Character

 

 

During voting in the craft categories, these members will be presented with up to five finalists in each category and will be asked to rank their selections in order. Once finished voting in the craft categories, these members can vote in all genre categories.

Genre categories consist of:

  • Action Game of the Year
  • Adventure Game of the Year
  • Family Game of the Year
  • Fighting Game of the Year
  • Role-Playing Game of the Year
  • Sports Game of the Year
  • Strategy/Simulation Game of the Year

Finally, active Creative/Technical members will be presented with five finalists in the following categories:

  • Game of the Year
  • Immersive Reality Game of the Year
  • Mobile Game of the Year
  • Online Game of the Year
  • Outstanding Achievement for an Independent Game

 

Procedure for Business and Affiliate members


Before the elections, the Academy sends each active Business and Affiliate member a password and link to the voting website.

When these members log on, they will be presented with up to five finalist choices in each genre category. Members will be asked to rank their selections in order.

Genre categories consist of:

  • Action Game of the Year
  • Adventure Game of the Year
  • Family Game of the Year
  • Fighting Game of the Year
  • Role-Playing Game of the Year
  • Sports Game of the Year
  • Strategy/Simulation Game of the Year

Once finished voting in the genre categories, they will be allowed to vote for one of five finalists in each of the following categories:

  • Game of the Year
  • Immersive Game of the Year
  • Mobile Game of the Year
  • Online Game of the Year
  • Outstanding Achievement for an Independent Game

 

Explanation of Ranked Voting


The ranked voting system ensures the winning game has broad support among members. In each awards category, game developers rank up to three of their favorite nominated games in order of preference. 

Votes are first counted using only each ballot’s first-choice selection. If a game receives more than 50% of the first-choice votes, it wins the category. If no game reaches a majority, the game with the fewest first-choice votes is eliminated. Ballots that selected the eliminated game are then reassigned to the next-ranked game on those ballots. 

This process continues—eliminating the lowest-ranked game and redistributing those ballots—until one game achieves a majority. This method, known as Instant-runoff voting, helps ensure the winner reflects the strongest overall consensus among the voting developers.

 

Compilation of Votes


The Academy of Interactive Arts & Sciences tabulates the votes in every category and the winners are announced at the D.I.C.E. Awards ceremony. Awards voting and certification is provided by Votenet Solutions, Inc.