Registration Now Open for D.I.C.E. Reykjavík

Registration for D.I.C.E. Reykjavík is now open. Mark your calendars now to make sure you attend this premier networking event taking place September 25-27, 2023.

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2023 AIAS Foundation Scholarship Selections Announced

The AIAS Foundation, the philanthropic arm of the Academy of Interactive Arts & Sciences (AIAS), is pleased to award eleven scholarships to outstanding students and early professionals who are dedicating their careers to the advancement of the video game industry.

The scholarship winners will each receive $2,500 or a travel stipend to a video games conference, participate in a mentorship program, and are eligible to participate in a professional training and networking opportunity at the 2024 D.I.C.E. Summit and 27th Annual D.I.C.E. Awards show.

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Resources to Support Ukraine in 2023

Many Ukrainian citizens, including games industry professionals, continue to be affected and devastated by the war. Click below to find ways that you can help.

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Laura Bailey

Actor

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Austin Wintory chats with actor Laura Bailey about her iconic work in games and animation. Together they discuss her early career and catching her first big break; her work in animation that led to a prolific career in video games; her process for getting into character; being a part of the highly popular Critical Role; and working together alongside the all-star cast of the recently released Stray Gods

Watch this episode on our Youtube channel.

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Gordy Haab

Composer

#gamemakersnotebook ep.170

Austin Wintory chats with longtime Star Wars franchise composer Gordy Haab. Together they discuss how Gordy found himself scoring more music for the space epic than even John Williams; creating new music for an established franchise with your own voice and avoiding imitation; the complex approval process when working on Star Wars titles; and the fundamental differences between composing for video games and other types of media.

Watch this episode on our Youtube channel.

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John Johanas

Tango Gameworks

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Digital Eclipse LA's Adam Orth chats with John Johanas, the Game Director for the recently released rhythm-action game, Hi-Fi Rush. Together they discuss John's journey into development and how he landed himself in Japan and working with legendary game creator Shinji Mikami at Tango Gameworks; transitioning from design to leading his first full game project on The Evil Within 2; the personal weight of directing a sequel to a high profile game and earning your team's trust; how John's background in music lead to the creation of Hi-Fi Rush; and how the team balanced art, combat, and level design to guide players through the music enhanced gameplay. 

Watch this episode on our Youtube channel.

click here to listen