The AIAS Foundation, the philanthropic arm of the Academy of Interactive Arts & Sciences (AIAS), has opened submissions for its annual scholarship programs benefiting students and early professional in the video games industry from now until May 31, 2023. The AIAS Foundation, WomenIn, and Girls for Gaming scholarships are provided to students and early professionals in game design, production, or business who aspire to make a mark on the games industry through their dedication, passion, and interest in pushing forward the medium of interactive entertainment.
Trent Kusters chats with Tarn Adams and Zach Adams, brothers who together created Dwarf Fortress. This is part 1 of a 2 part extended interview where they discuss the 20 year journey in creating the aforementioned title including the early inspirations that led them to learn programming; the games they developed before Dwarf Fortress; crucial creative and community milestones; working together with Kitfox Games on the updated version for Steam; and their favorite stories from their ever growing community.
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Austin Wintory chats with Aurélien Piters (Audio Director) and Maxime Touchon (Sound Designer). Together they discuss developing the audio design behind Asobo Studio's A Plague Tale: Requiem including their influences; the process of casting the actors; what they learned from the previous entries; working together with composer Olivier Deriviere and the music team in creating the right mood; and what it takes to create the unsettling sound of a mischief of rats.
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Min Kim from Bonfire Studios chats with Jeonghee "JJ" Jin, the CEO of Pearl Abyss America. Together they discuss how Korea’s unique culture and environment has helped shape its industry; how Korean game companies are growing and evolving based on years of global expansion; and building experiences for an ever growing global audience.
Watch this episode on our Youtube channel.