Tim Schafer

#gamemakersnotebook ep.16

Industry veteren Tim Schafer stops by to chat with Ted about creating new IP, humor in games, celebrity culture, crowdfunding games, and Double Fine's publishing efforts. Schafer is a game designer and the founder of Double Fine Productions. He is best known for games like Full Throttle, Grim Fandango, Psychonauts, and Brütal Legend.

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Romain Jouandeau

#gamemakersnotebook ep.15

Into the Pixel winner Romain Jouandeau of Sucker Punch Productions speaks with guest host Bob Rafei (Big Red Button Entertainment) for his winning piece “Cove” from upcoming game Ghost of Tsushima. Bob chats with Romain about his process as a concept artist, the impact of growing up by the sea, and their greatest artistic inspirations.

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Siobhan Reddy

#gamemakersnotebook ep.14

Siobhan Reddy sits down with Ted to talk about the upcoming game Dreams, the importance of community support, user-generated content, and the "glitter and doom" that comes with being a game developer. Siobhan is the co-founder and studio director of Media Molecule, best known for their award winning Littlebigplanet series.

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21st Annual D.I.C.E. Awards

The Legend of Zelda: Breath of the Wild wins Game of the Year

This year’s Game of the Year was awarded to The Legend of Zelda: Breath of the Wild by Nintendo, which takes players on a world of adventure as they travel across vast fields, through forests and over mountain peaks as they discover what has become of the kingdom of Hyrule.

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Genyo Takeda

2018 Lifetime Achievement Award

The AIAS pleased to announce that Genyo Takeda, Special Corporate Advisor at Nintendo, will be the seventh Lifetime Achievement Award recipient. Takeda has been at the forefront in shaping the video games hardware industry in his career-long tenure at Nintendo.

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A Conversation With...

Gareth Coker, Composer

After graduating in composition at the Royal Academy of Music in London, English-born composer Gareth Coker traveled the world extensively to study music from different countries, including Japan, before completing the film scoring program at the University of Southern California.

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Jade Raymond

Joins the AIAS Board of Directors

Jade Raymond joined the game industry as a programmer and has since been focused on bringing innovation, new mechanics and gameplay to action-adventure and online multiplayer games. She is best known for helping create the Assassin’s Creed and Watch Dogs franchises, and for founding Ubisoft’s Toronto studio.

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AIAS Foundation Scholarships

5 scholarships awards to video game students

"This year's AIAS Scholarship applicants are pursuing careers in every part of the games industry," said Don Daglow, President of the AIAS Foundation. "The winners of these highly competitive awards each displayed natural talent, personal passion and deep commitment to their work."

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AIAS Museum Exhibit Now Open

Visit us at the Strong National Museum of Play

The Strong National Museum of Play, together with the AIAS, is pleased to announce the debut of an exhibit where guests can learn about game-changing individuals and award-winning video games recognized for outstanding achievement within the interactive entertainment industry.

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