28th Annual D.I.C.E. Awards Finalists Revealed

Tune in to the live show on Feb. 13 at 8pm PT on IGN

The Academy of Interactive Arts & Sciences (AIAS) is pleased to announce the nominees for its 28th Annual D.I.C.E. Awards (#DICEAwards), the video game industry’s premier awards show, with winners selected by a panel of industry peers. The winners will be revealed at the 28th Annual D.I.C.E. Awards ceremony, the culmination of the week-long industry gathering at the 2025 D.I.C.E. Summit (#DICE2025). The ceremony will be livestreamed by our official media partner, IGN, on Thursday, Feb. 13 at 8:00PM PT from the Aria Resort in Las Vegas.

click here to view the finalists

2025 D.I.C.E. Summit Registration Now Open

February 11 to 13, 2025 at the Aria Resort & Casino

Registration for the 2025 D.I.C.E. Summit is now open. D.I.C.E. Summit and the D.I.C.E. Awards will be held at the Aria Resort & Casino in Las Vegas. Book your pass now to attend the premier games industry networking event. 

click here to register

Aldo Sampaio

Yellow Brick Games

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Austin Wintory chats with Audio Director Aldo Sampaio, with whom he recently collaborated together with on the newly released Eternal Strands. They discuss Aldo's journey in game development including his work on the Assassin's Creed franchise; what he learned from working in AAA game development; how they came together at Yellow Brick Games to create the sound and music for the studios debut title.

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James Carbutt and Will Todd

Coal Supper

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Greg Rice chats with James Carbutt and Will Todd from Coal Supper. Together they discuss growing up in Yorkshire in Northern England, how they first got together and began developing games; what they learned from their early projects; the British influences behind Thank Goodness You're Here; and the intricacies of writing humor for video games.

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If you enjoyed this episode, please consider leaving us a rating and review.

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Anne, Douglas, and Nate Austin

Worldwalker Games

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Alexa Ray Corriea chats with AnneDouglas, and Nate Austin from Worldwalker Games, developers of Wildermyth. Together they discuss how they started creating games together; the inspirations behind the story and gameplay of Wildermyth; how to create iconic and memorable characters in procedural experiences; the differences between writing for procedural generation compared to a traditional campaign; and how to handle early access as a narrative focused game.

Watch this episode on our YouTube channel.

If you enjoyed this episode, please consider leaving us a rating and review.

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AIAS Foundation Scholars Announced

The AIAS Foundation, the philanthropic arm of the Academy of Interactive Arts & Sciences (AIAS), is pleased to award seven scholarships to outstanding students and early professionals who are dedicating their careers to the advancement of the video game industry. 

The scholarship winners will each receive $2,500 or a travel stipend to a video games conference, participate in a mentorship program, and are eligible to participate in a professional training and networking opportunity at the 2025 D.I.C.E. Summit and 28th Annual D.I.C.E. Awards show. 

click here to learn more