2019 AIAS Foundation Scholarships

The AIAS Foundation, the philanthropic arm of the Academy of Interactive Arts & Sciences (AIAS), is pleased to award ten scholarships to outstanding students or early professionals who are dedicating their careers to the advancement of the video game industry.

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Gareth Coker

#gamemakersnotebook ep.34

Composer Gareth Coker sits down with host Austin Wintory to discuss his career before Ori and the Blind Forest, how he got his start creating mods, teaching English in Japan, and the importance of releasing a title at the right moment.

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D.I.C.E. Summit 2020

D.I.C.E. will return to the Aria Hotel & Casino from February 11-13. Registration is not yet open. Please stay tuned at dicesummit.org for announcements.

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God of War Leads the 22nd Annual D.I.C.E. Awards

with Nine Category Wins Including Game of the Year

This year’s Game of the Year was awarded to God of War by developer SIE Santa Monica Studio and publisher Sony Interactive Entertainment, which takes players on a journey as the Spartan warrior Kratos, a man living outside the shadow of the gods, who with his son Atreus, venture into the brutal Norse wilds and fight to fulfill a deeply personal quest.

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Bonnie Ross

Hall of Fame Recipient at 22nd Annual D.I.C.E. Awards

The Academy of Interactive Arts & Sciences (AIAS) is pleased to announce its 23rd Hall of Fame recipient, Bonnie Ross, Microsoft Corporate Vice President and Head of 343 Industries. Ross has been integral in the vision and expansion of the Halo franchise that has continued to excite generations of fans, generating nearly $6 billion in worldwide sales to date and has transcended video games to grow into a global entertainment phenomenon

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AIAS Museum Exhibit Now Open

Visit us at the Strong National Museum of Play

The Strong National Museum of Play, together with the AIAS, is pleased to announce the debut of an exhibit where guests can learn about game-changing individuals and award-winning video games recognized for outstanding achievement within the interactive entertainment industry.

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