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22nd Annual D.I.C.E. Awards

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View Category Winners

Outstanding Achievement for an Independent Game

Outstanding Achievement for an Independent Game

Awarded to a game that embodies the independent spirit of game creation, representing a higher degree of risk tolerance and advances our media with innovative gameplay and experiences
Winner:
Portable Game of the Year

Portable Game of the Year

The Portable Game of the Year shall be the game developed specifically for a handheld gaming platform or mobile device that demonstrates the greatest achievement in overall game design, play and/or breakthrough in portable gaming. All game genres are included. Portable devices include, but are not limited to: Nintendo 3DS, Sony PS Vita, iOS and Android phones and tablets.
Winner:
Action Game of the Year

Action Game of the Year

Action Games are titles that follow the gameplay from the perspective of the character that the player is controlling. These games feature heavy weapons use and/or involve characters engaged in combat while moving through a linear or open environment. The opponent can either be controlled by another player or by the game.
Winner:
Adventure Game of the Year

Adventure Game of the Year

Adventure games are those titles in which players are challenged with real-time action activities where timing, skill and accuracy are necessary to succeed. Puzzle-solving, resource management and exploration often drive the quest oriented narrative rather than primarily combat mechanics.
Winner:
Family Game of the Year

Family Game of the Year

The Family Game of the Year shall be awarded to the best title of any genre geared towards a shared, family gaming experience. The title�s play dynamics must be suitable for a younger audience but can appeal to adults as well. These games often offer a mini-game component and encourage group play.
Winner:
Fighting Game of the Year

Fighting Game of the Year

Fighting games are those titles that offer the user the virtual experience of controlling a character engaging in individual combat with another character usually from a fixed camera perspective. The opponent can either be controlled by another player or by the game.
Game of the Year

Game of the Year

The single game, without regard to system or delivery mechanism, voted by the membership of the Academy of Interactive Arts and Sciences that best utilizes the chosen medium to entertain users.
Winner:
Immersive Reality Game of the Year

Immersive Reality Game of the Year

The single game released on an immersive reality platform that best utilizes the attributes of the platform to entertain users. Elements of design, direction and narrative are factored into the title selection. Titles of all genres are eligible if commercially available on a publicly released platform.
Winner:
Immersive Reality Technical Achievement

Immersive Reality Technical Achievement

This award celebrates the highest level of technical achievement within an immersive reality experience through the combined attention to gameplay engineering and visual engineering. Elements honored include but are not limited to technology features specifically associated with the immersive medium, artificial intelligence, physics, engine mechanics, and visual rendering.
Winner:
Online Game of the Year

Online Game of the Year

This award will be presented to the individual or team whose work represents the highest level of achievement in online game play in an interactive title. These titles frequently offer excellent matchmaking systems, innovative gameplay options including collaborative and competitive gameplay, user customization and fluidity of gameplay.
Winner:
Outstanding Achievement in Animation

Outstanding Achievement in Animation

This award will be presented to the individual or team whose work represents the highest level of achievement in bringing a character or characters to life in an interactive title. This award will consider the fluidity of movement, and interaction with the environment in addition to contextual realism (look and feel).
Outstanding Achievement in Art Direction

Outstanding Achievement in Art Direction

Presented to the individual or team whose work represents the highest level of achievement in designing a unified graphic look for an interactive title.
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Outstanding Achievement in Character

Outstanding Achievement in Character

Presented to the individual or team whose work has furthered the interactive experience through the creation of a memorable character within an interactive title. Outstanding character takes into consideration the marriage of voice acting and performance (motion capture work), character design and execution, and writing.
Outstanding Achievement in Game Design

Outstanding Achievement in Game Design

This award will be presented to the title that most effectively combines interactive and non-interactive elements to create a cohesive gameplay experience. Outstanding design is exemplified by balanced system design, cohesive mechanics that relate to overall aesthetic direction, level layout, challenge flow, progression elements, interface design, and social game mechanics. This award recognizes the Lead Designer or Design Director in architecting all elements into a unified design.
Winner:
Outstanding Achievement in Original Music Composition

Outstanding Achievement in Original Music Composition

Presented to the individual or team whose work represents the highest level of achievement in original musical composition for an interactive title. Both the quality of the score and the integration of the score into the title will be considered when determining the recipient of this Award.
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Outstanding Achievement in Sound Design

Outstanding Achievement in Sound Design

Presented to the individual or team whose work represents the highest level of achievement in creating a unified audio environment, integrating both music and audio effects, in an interactive title.
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Outstanding Achievement in Story

Outstanding Achievement in Story

Presented to the individual or team whose work has furthered the interactive experience through the creation of a game world -- whether an original creation, one adapted from previously existing material or an extension of an existing property which best exemplifies the coalescence of setting, characters and plot.
Winner:
Outstanding Technical Achievement

Outstanding Technical Achievement

This award celebrates the highest level of technical achievement through the combined attention to gameplay engineering and visual engineering. Elements honored include but are not limited to artificial intelligence, physics, engine mechanics, and visual rendering.
Racing Game of the Year

Racing Game of the Year

Racing games are those titles that allow the user to participate in a contest in which the objective is to convey an object through a course of virtual physical progress as quickly as possible. Racing games may involve competition against other user-controlled competitors or against system controlled competitors. Racing games must simulate vehicular motion.
Winner:
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Role-Playing Game of the Year

Role-Playing Game of the Year

This award honors a title, single-player or multi-player, where an individual assumes the role of one or more characters and develops those characters in terms of abilities, statistics, and/or traits as the game progresses. Gameplay involves exploring, acquiring resources, solving puzzles, and interacting with player or non-player characters in a persistent world. Through the player�s actions, his/her virtual characters� statistics or traits demonstrably evolve throughout the game.
Sports Game of the Year

Sports Game of the Year

Sports games offer the user the opportunity to virtually reproduce a sporting experience: either a realistic portrayal of an actual sport or games that reproduce for the user the experience of participating in an existing competitive sport.
Strategy/Simulation Game of the Year

Strategy/Simulation Game of the Year

Strategy games are defined to be those titles in which the user directs or manipulates resources to create a set of conditions that result in success as determined within the confines of the game. These games can offer the user the chance to simulate or to virtually reproduce an experience, real or imaginary, which would require some form of equipment. Strategy games emphasize the planning of tactics rather than the execution.
Winner:
Outstanding Achievement in Game Direction

Outstanding Achievement in Game Direction

The individual or small group of individuals who are responsible for directing and driving an interactive game and its team through a combination of skills that include vision, management execution, aesthetics, and game craft. This award recognizes the role of the Creative Director, Design Director, or Lead Designer in guiding all elements of a title and shaping the final outcome of a game.
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View Developers

Aspyr

Aspyr

Nominated Games
Beat Games

Beat Games

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Ben Esposito

Ben Esposito

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Bugbear Entertainment

Bugbear Entertainment

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Capcom

Capcom

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Codemasters

Codemasters

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ColdWood Interactive

ColdWood Interactive

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Epic Games

Epic Games

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Long Hat House

Long Hat House

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Ludeon Studios

Ludeon Studios

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Mobge Ltd

Mobge Ltd

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Playground Games

Playground Games

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RARE

RARE

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Roll7

Roll7

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San Diego Studio

San Diego Studio

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Shiro Games

Shiro Games

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Survios

Survios

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Treyarch

Treyarch

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TT Games

TT Games

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Ubisoft Montreal

Ubisoft Montreal

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505 Games

505 Games

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Aspyr

Aspyr

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Beat Games

Beat Games

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Capcom

Capcom

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Codemasters

Codemasters

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Epic Games

Epic Games

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Ludeon Studios

Ludeon Studios

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Microsoft Studios

Microsoft Studios

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Mobge Ltd

Mobge Ltd

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Shiro Games

Shiro Games

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Survios

Survios

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THQ Nordic

THQ Nordic

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