Jade Raymond is SVP and Group General Manager for Electronic Arts’ PopCap Vancouver and Motive Studios (Montréal), which she founded in 2015. Jade is also responsible for the HD Star Wars portfolio across EA. She is best known for helping create the Assassin’s Creed and Watch Dogs franchises, and for founding Ubisoft’s Toronto studio, which developed blockbuster titles like Tom Clancy’s Splinter Cell: Blacklist while under Jade’s direction. Jade has been passionate about games since her childhood in Montréal. She joined the industry as a programmer and has since been focused on bringing innovation, new mechanics and gameplay to action-adventure and online multiplayer games. The worlds she has helped create have inspired novels and major motion pictures. In addition to serving on AIAS’ Board of Directors, she currently sits on C2 Montréal’s Board of Directors.