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WELCOME TO THE ACADEMY OF INTERACTIVE ARTS & SCIENCES

Nominations for the 12th Annual Interactive Achievement Awards® are now closed.  The Academy thanks its members in the publishing and development communities for their support during this process.

Finalists are expected to be announced early in the new year.  Award winners will be announced at the Interactive Achievement Awards ceremony on February 19, 2009, at the Red Rock Resort in Las Vegas.

 


CURRENT EVENTS

From Board Games to Video Game; Visionary Bruce Shelley to be Inducted into Hall of Fame of the Academy of Interactive Arts & Sciences

CALABASAS, Calif. – December 4, 2008 –

The Academy of Interactive Arts & Sciences® (AIAS) has announced that Bruce Shelley will be the 12th inductee into the Academy's Hall of Fame.  Shelley is the preeminent game designer, who assisted Sid Meier in bringing the award winning Civilization and Railroad Tycoon to the world, and later the Agew of Empires strategy games with Ensemble Studios.

A full press release can be read and downloaded by visiting our press section.


CALABASAS, Calif. and MOUNT ROYAL, NJ – October 22, 2008 –

The Academy of Interactive Arts & Sciences® (AIAS) and the International Game Developers Association (IGDA), have signed an agreement where the IGDA will become involved in the Interactive Achievement Awards® (IAAs). The IAAs, now in their 12th year, are supported by all of the major video game publishers and developers in the industry. Their purpose is to recognize the top creative and commercial successes each year with Academy, and now IGDA members, voting on the winners.

A FAQ information sheet with details outlining the partnership is available for view here.
The Game Deconstruction Group examines the most critically and commercially acclaimed video games in order to answer the question: what makes great games great? At the group’s most recent gathering hosted by Electronic Arts Los Angeles on October 30th, game makers gathered to discuss Will Wright's ambitious and all-encompassing sim-everything game Spore.

Visit our events page for full details.

The 2008 D.I.C.E. Summit speaker session videos are available for viewing and download in full-length high resolution and medium resolution.

Be sure to check out all the coverage, courtesy of Academy media partner GameSpot.com.

The Game Deconstruction Group examines the most critically and commercially acclaimed video games in order to answer the question: what makes great games great? At the group’s most recent gathering hosted by the University of Southern California on July 10th, game makers gathered to discuss Rockstar's criminally successful sandbox game Grand Theft Auto IV.

Visit our events page for full details.

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