The Entertainment Software Association (ESA), the trade association that represents the US video game industry and owns and produces E3, and the Academy of Interactive Arts & Sciences (AIAS) today announced the official selections for the 2018 Into the Pixel (ITP, #IntoThePixel) collection. Co-produced by the ESA and AIAS, the 2018 ITP collection of 16 pieces will be displayed during E3 2018, the world’s premier trade show for computer, video, and mobile games, from June 12-14, 2018, at the Los Angeles Convention Center.
Established in 2004 and reviewed by a jury panel from the video game and fine art worlds, the annual ITP art exhibit honors the best artistic works of the year from video game artists. This year’s Into the Pixel collection includes 16 pieces – 15 prints from AAA blockbusters, mobile, and indie games, and one maquette featuring the iconic Kratos and Atreus from God of War. Winners can be found, along with images, at www.intothepixel.com.
All 15 print art pieces will be auctioned off on eBay, with a 5-day auction beginning Tuesday, June 12, at Noon PDT, and concluding Saturday, June 16, at Noon PDT. All ITP bids can be made at the AIAS eBay page here. (*NOTE: ITP images will not appear on eBay until the live auction begins on June 12 at Noon PDT; God of War statue will not be auctioned off.)
Commenting on the 2018 collection, Jurist Nora Dolan said, “The 2018 ITP collection demonstrates the strength of the art of the video game today. These 16 pieces are both deep in skill and broad in style, reflecting the many talented submissions that were reviewed. There is no question as to the boundless creativity and skill of artists and their studios throughout the industry. These winners shine.”
Meggan Scavio, President, Academy of Interactive Arts & Sciences, added, “I am thrilled with the year’s collection. ITP continues to provide an excellent showcase for the talented and diverse artists within our industry today. The medium’s continued evolution can be seen in the many gorgeous, detailed, and unique pieces that were submitted for consideration, and the truly exceptional pieces chosen for the collection. Congratulations to all the winning artists and game studios!”
“Creativity and artistic expression are at the heart of what makes interactive entertainment so engaging, popular, and innovative,” added Michael D. Gallagher, president and CEO of ESA. “The video game industry is bursting with the world’s most talented visual artists, which makes the selection process more challenging each year. We are proud to celebrate these talented artists who represent the best of the best in our industry.”