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2002 Interactive Achievement Awards

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View Category Winners

Animation

Animation

This award will be presented to the individual or team whose work represents the highest level of achievement in bringing a character or characters to life in an interactive title. This award will consider the fluidity of movement, and interaction with the environment in addition to contextual realism (look and feel).
Art Direction

Art Direction

Presented to the individual or team whose work represents the highest level of achievement in designing a unified graphic look for an interactive title.
Winner:
Character or Story Development

Character or Story Development

Presented to the individual or team whose work has furthered the interactive experience through the creation of a memorable character or a memorable story within an interactive title.
Winner:
Computer Game of the Year

Computer Game of the Year

The best game voted by the membership of the Academy that operates on a Windows or Macintosh OS-based multipurpose computing system.
Winner:
Computer Innovation

Computer Innovation

The PC or Mac game that, through innovation of design and execution, is most likely to define a new category of games, or represents a creative or technological breakthrough in an existing console category or genre.
Winner:
Console Action/Adventure

Console Action/Adventure

Console Action/Adventure games are those titles on a console in which players are challenged with real-time action activities and combat where possibly skill, accuracy and puzzle-solving are required.
Console Family

Console Family

The Console Family Game of the Year shall be awarded to the best title of any genre on a console geared towards a shared, family gaming experience. The title�s play dynamics must be suitable for a younger audience but can appeal to adults as well. These games often offer a mini-game component and encourage group play.
Winner:
Console Fighting

Console Fighting

Console Fighting games are those titles on a console that offer the user the virtual experience of controlling a character engaging in individual combat with another character usually from a fixed camera perspective. The opponent can either be controlled by another player or by the game.
Winner:
Console Game of the Year

Console Game of the Year

The best game voted by the membership of the Academy that operates on a video game console platform.
Nominated Games:
Console Innovation

Console Innovation

The console game that, through innovation of design and execution, is most likely to define a new category of games, or represents a creative or technological breakthrough in an existing console category or genre.
Winner:
Console Racing

Console Racing

Console Racing games are those console titles that allow the user to participate in a contest in which the objective is to convey an object through a course of virtual physical progress as quickly as possible. Racing games may involve competition against other user-controlled competitors or against system controlled competitors. Racing games must simulate vehicular motion.
Console Role Playing

Console Role Playing

This award honors a console title where an individual assumes the role of one or more characters and develops those characters in terms of abilities, statistics, and/or traits as the game progresses. Gameplay involves exploring, acquiring resources, solving puzzles, and interacting with player or non-player characters in a persistent world. Through the player�s actions, his/her virtual characters� statistics or traits demonstrably evolve throughout the game.
Console Sports

Console Sports

Console Sports games are games on a console which offer the user the opportunity to virtually reproduce a sporting experience: either a realistic portrayal of an actual sport or games that reproduce for the user the experience of participating in an existing competitive sport.
Game Design

Game Design

This award will be presented to the title that most effectively combines interactive and non-interactive elements to create a cohesive gameplay experience.
Game of the Year

Game of the Year

The single game, without regard to system or delivery mechanism, voted by the membership of the Academy of Interactive Arts and Sciences that best utilizes the chosen medium to entertain users.
Game Play Engineering

Game Play Engineering

Presented to the individual or team whose work represents the highest level of achievement in engineering artificial intelligence and related elements which contribute to a challenging game.
Hand-Held Game of the Year

Hand-Held Game of the Year

The Handheld Game of the Year shall be the game developed for a handheld platform that demonstrates the greatest achievement in overall game design, play and/or breakthrough in handheld gaming. All genres of games are included.
Winner:
Massive Multiplayer/Persistent World

Massive Multiplayer/Persistent World

This award recognizes the best online massively multiplayer or persistent world game.
Online Gameplay

Online Gameplay

This award will be presented to the individual or team whose work represents the highest level of achievement in online game play in an interactive title.
Original Musical Composition

Original Musical Composition

Presented to the individual or team whose work represents the highest level of achievement in original musical composition for an interactive title. Both the quality of the score and the integration of the score into the title will be considered when determining the recipient of this Award.
Winner:
PC Action/Adventure

PC Action/Adventure

Computer Action/Adventure games are those titles on a PC or Mac in which players are challenged with real-time action activities and combat where possibly skill, accuracy and puzzle-solving are required.
PC Educational

PC Educational

PC Educational titles are those on a PC or Mac which use themes, graphics, and interactive systems to teach various subjects such as science, language, and mathematics.
PC Family

PC Family

The PC Family Game of the Year shall be awarded to the best title of any genre on a PC or Mac geared towards a shared, family gaming experience. The title�s play dynamics must be suitable for a younger audience but can appeal to adults as well. These games often offer a mini-game component and encourage group play.
PC Role Playing

PC Role Playing

This award honors a PC or Mac title where an individual assumes the role of one or more characters and develops those characters in terms of abilities, statistics, and/or traits as the game progresses. Gameplay involves exploring, acquiring resources, solving puzzles, and interacting with player or non-player characters in a persistent world. Through the player�s actions, his/her virtual characters� statistics or traits demonstrably evolve throughout the game.
PC Simulation

PC Simulation

PC Simulation Games are games on a PC or Mac which use game play systems to simulate aspects of the real world.
PC Sports

PC Sports

PC Sports games are games on a PC or Mac which offer the user the opportunity to virtually reproduce a sporting experience: either a realistic portrayal of an actual sport or games that reproduce for the user the experience of participating in an existing competitive sport.
Winner:
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PC Strategy

PC Strategy

PC Strategy games are defined to be those PC or Mac titles in which the user directs or manipulates resources to create a set of conditions that result in success as determined within the confines of the game. These games can offer the user the chance to simulate or to virtually reproduce an experience, real or imaginary, which would require some form of equipment. Strategy games emphasize the planning of tactics rather than the execution.
Sound Design

Sound Design

Presented to the individual or team whose work represents the highest level of achievement in creating a unified audio environment, integrating both music and audio effects, in an interactive title.
Visual Engineering

Visual Engineering

Presented to the individual or team whose work represents the highest level of achievement in rendering 3-D virtual environments for an interactive title.

View Developers

1C:Maddox Games

1C:Maddox Games

Nominated Categories
Nominated Games
A2M

A2M

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Nominated Games
Anim-X

Anim-X

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Nominated Games
Artech Studios

Artech Studios

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BioWare

BioWare

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Bizarre Creations

Bizarre Creations

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EA Canada

EA Canada

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Harmonix Music Systems

Harmonix Music Systems

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Hudson Soft

Hudson Soft

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Humongous Entertainment

Humongous Entertainment

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Kuju Entertainment

Kuju Entertainment

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Level-5

Level-5

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Liquid Entertainment

Liquid Entertainment

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Maxis

Maxis

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New Corporation

New Corporation

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Pop Top Software

Pop Top Software

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Rainbow Studios

Rainbow Studios

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Sirtech Canada

Sirtech Canada

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Tecmo

Tecmo

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Category Winner(s)
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TimeGate Studios

TimeGate Studios

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Ubisoft Montreal

Ubisoft Montreal

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Visual Concepts

Visual Concepts

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View Publishers

Atari

Atari

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Category Winner(s)
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Crave Entertainment/Ubisoft

Crave Entertainment/Ubisoft

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Empire Interactive

Empire Interactive

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Gathering of Developers

Gathering of Developers

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Microsoft Studios

Microsoft Studios

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Sirtech

Sirtech

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Strategy First

Strategy First

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Tecmo

Tecmo

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The Learning Company

The Learning Company

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